audio/recording_manager.h file

Handles recording.

Contents

Functions

auto recording_manager_handle_recording(RecordingManager* self, const TrackProcessor* track_processor, const EngineProcessTimeInfo*const time_nfo) -> REALTIME void
Handles the recording logic inside the process cycle.
auto recording_manager_process_events(RecordingManager* self) -> int
GSourceFunc to be added using idle add.
auto recording_manager_new(void) -> RecordingManager*
Creates the event queue and starts the event loop.