EngineProcessTimeInfo struct
Common struct to pass around during processing to avoid repeating the data in function arguments.
Contents
- Reference
Public variables
- long g_start_frames
- Global position at the start of the processing cycle.
-
nframes_
t local_offset - Offset in the current processing cycle, between 0 and the number of frames in AudioEngine.block_
length. -
nframes_
t nframes - Number of frames to process in this call.