4#ifndef __AUDIO_AUDIO_TRACK_H__
5#define __AUDIO_AUDIO_TRACK_H__
7#include "dsp/channel_track.h"
13typedef struct Region AudioRegion;
15typedef struct Automatable Automatable;
18typedef struct Track AudioTrack;
21audio_track_init (
Track * track);
24audio_track_setup (AudioTrack * self);
31audio_track_fill_stereo_ports_from_clip (
34 const long g_start_frames,
The backend for a timeline track.
uint32_t nframes_t
Frame count.
A Channel is part of a Track (excluding Tracks that don't have Channels) and contains information rel...
A Position is made up of bars.beats.sixteenths.ticks.
A region (clip) is an object on the timeline that contains either MidiNote's or AudioClip's.
L & R port, for convenience.
Track to be inserted into the Project's Tracklist.