Zrythm
a highly automated and intuitive digital audio workstation
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engine_dummy.h
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// SPDX-FileCopyrightText: © 2019 Alexandros Theodotou <alex@zrythm.org>
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// SPDX-License-Identifier: LicenseRef-ZrythmLicense
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#ifndef __AUDIO_ENGINE_DUMMY_H__
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#define __AUDIO_ENGINE_DUMMY_H__
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typedef
struct
AudioEngine
AudioEngine
;
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int
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engine_dummy_setup (
AudioEngine
* self);
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int
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engine_dummy_process (
AudioEngine
* self);
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int
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engine_dummy_midi_setup (
AudioEngine
* self);
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int
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engine_dummy_activate (
AudioEngine
* self,
bool
activate);
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void
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engine_dummy_tear_down (
AudioEngine
* self);
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#endif
AudioEngine
The audio engine.
Definition
engine.h:353
dsp
engine_dummy.h
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