Zrythm
a highly automated and intuitive digital audio workstation
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engine_sdl.h
1// SPDX-FileCopyrightText: © 2020 Alexandros Theodotou <alex@zrythm.org>
2// SPDX-License-Identifier: LicenseRef-ZrythmLicense
3
4#include "zrythm-config.h"
5
6#ifdef HAVE_SDL
7
8# ifndef __AUDIO_ENGINE_SDL_H__
9# define __AUDIO_ENGINE_SDL_H__
10
11typedef struct AudioEngine AudioEngine;
12
22int
23engine_sdl_setup (AudioEngine * self);
24
31void
32engine_sdl_get_device_names (
33 AudioEngine * self,
34 int input,
35 char ** names,
36 int * num_names);
37
46int
47engine_sdl_test (GtkWindow * win);
48
49void
50engine_sdl_activate (AudioEngine * self, bool activate);
51
55void
56engine_sdl_tear_down (AudioEngine * engine);
57
62# endif
63#endif // HAVE_SDL
The audio engine.
Definition engine.h:358