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a highly automated and intuitive digital audio workstation
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arranger_object.h
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audio_clip_editor.h
Go to the documentation of this file.
1
// SPDX-FileCopyrightText: © 2019-2021 Alexandros Theodotou <alex@zrythm.org>
2
// SPDX-License-Identifier: LicenseRef-ZrythmLicense
3
10
#ifndef __AUDIO_AUDIO_CLIP_EDITOR_H__
11
#define __AUDIO_AUDIO_CLIP_EDITOR_H__
12
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#include "
gui/backend/editor_settings.h
"
14
#include "
utils/yaml.h
"
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#define AUDIO_CLIP_EDITOR_SCHEMA_VERSION 1
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#define AUDIO_CLIP_EDITOR (CLIP_EDITOR->audio_clip_editor)
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32
typedef
struct
AudioClipEditor
33
{
34
EditorSettings
editor_settings;
35
}
AudioClipEditor
;
32
typedef
struct
AudioClipEditor
{
…
};
36
37
void
38
audio_clip_editor_init (
AudioClipEditor
* self);
39
40
AudioClipEditor
*
41
audio_clip_editor_clone (
AudioClipEditor
* src);
42
43
AudioClipEditor
*
44
audio_clip_editor_new (
void
);
45
46
void
47
audio_clip_editor_free (
AudioClipEditor
* self);
48
53
#endif
editor_settings.h
Common editor settings.
AudioClipEditor
Audio clip editor serializable backend.
Definition
audio_clip_editor.h:33
EditorSettings
Common editor settings.
Definition
editor_settings.h:23
yaml.h
YAML utils.
gui
backend
audio_clip_editor.h
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