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Zrythm
a highly automated and intuitive digital audio workstation
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Object with change signal. More...

Go to the source code of this file.
Data Structures | |
| struct | WrappedObjectWithChangeSignal |
| A GObject-ified normal C object with a signal that interested parties can listen to for changes. More... | |
Macros | |
| #define | WRAPPED_OBJECT_WITH_CHANGE_SIGNAL_TYPE (wrapped_object_with_change_signal_get_type ()) |
Functions | |
| char * | wrapped_object_with_change_signal_get_display_name (void *data) |
| Returns a display name for the given object, intended to be used where the object should be displayed (eg, a dropdown). | |
| WrappedObjectWithChangeSignal * | wrapped_object_with_change_signal_new (void *obj, WrappedObjectType type) |
| Instantiates a new WrappedObjectWithChangeSignal. | |
| WrappedObjectWithChangeSignal * | wrapped_object_with_change_signal_new_with_free_func (void *obj, WrappedObjectType type, ObjectFreeFunc free_func) |
| If this function is not used, the internal object will not be free'd. | |
Object with change signal.
Definition in file wrapped_object_with_change_signal.h.
| #define WRAPPED_OBJECT_WITH_CHANGE_SIGNAL_TYPE (wrapped_object_with_change_signal_get_type ()) |
Definition at line 17 of file wrapped_object_with_change_signal.h.