CustomButtonWidget struct
#include <gui/widgets/custom_button.h>
Custom button to be drawn inside drawing areas.
Contents
- Reference
Public variables
- GdkRGBA def_color
- Function to call on press (after click and release).
- GdkRGBA hovered_color
- Hovered color.
- GdkRGBA toggled_color
- Toggled color.
- GdkRGBA held_color
- Held color (used after clicking and before releasing).
- char icon_name
- Name of the icon to show.
- int size
- Size in pixels (width and height will be set to this).
- int width
- if non-zero, the button has "size" height and this width.
- double aspect
- Whether currently hovered.
- double corner_radius
- Corner curvature radius for the rounded rectangle.
- GdkTexture* icon_texture
- Object to pass to the callback.
- CustomButtonWidgetState last_state
- Used to update caches if state changed.
- CustomButtonWidgetOwner owner_type
- Owner type.
- void* owner
- Owner.
- GdkRGBA last_color
- Used during transitions.
- char* text
- Text, if any, to show after the icon.
- PangoLayout* layout
- Cache layout for drawing the text.
- double x
- X/y relative to parent drawing area.
- unsigned int button_id
- The id of the button returned by a symap of its icon name, for better performance vs comparing strings.
- int transition_frames
- Frames left for a transition in color.
Variable documentation
GdkRGBA CustomButtonWidget:: def_color
Function to call on press (after click and release).
Whether the button is a toggle. Default color.
double CustomButtonWidget:: aspect
Whether currently hovered.
Whether currently held down. Aspect ratio for the rounded rectangle.
unsigned int CustomButtonWidget:: button_id
The id of the button returned by a symap of its icon name, for better performance vs comparing strings.
TODO