Zrythm
a highly automated and intuitive digital audio workstation
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An audio pool is a pool of audio files and their corresponding float arrays in memory that are referenced by regions. More...
#include <dsp/pool.h>
Data Fields | |
int | schema_version |
AudioClip ** | clips |
Audio clips. | |
int | num_clips |
Clip counter. | |
size_t | clips_size |
Array sizes. | |
An audio pool is a pool of audio files and their corresponding float arrays in memory that are referenced by regions.
Instead of associating audio files with regions, all audio files (and their edited counterparts after some hard editing like stretching) are saved in the pool.
AudioClip** AudioPool::clips |
int AudioPool::num_clips |