AudioClip struct

Audio clips for the pool.


These should be loaded in the project's sample rate.

Public variables

char* name
Name of the clip.
sample_t* frames
The audio frames, interleaved.
long num_frames
Number of frames per channel.
channels_t channels
Number of channels.
bpm_t bpm
BPM of the clip, or BPM of the project when the clip was first loaded.
int pool_id
ID (index) in the audio pool.