10#ifndef __TEST_HELPERS_PROJECT_H__
11#define __TEST_HELPERS_PROJECT_H__
13#include "zrythm-test-config.h"
15#include "engine/device_io/engine_dummy.h"
16#include "engine/session/graph_dispatcher.h"
17#include "engine/session/recording_manager.h"
18#include "gui/backend/backend/project.h"
20#include "gui/backend/backend/zrythm.h"
22#include "structure/arrangement/audio_region.h"
23#include "structure/arrangement/automation_region.h"
24#include "structure/arrangement/chord_region.h"
25#include "structure/arrangement/midi_note.h"
26#include "structure/arrangement/region.h"
27#include "structure/tracks/chord_track.h"
28#include "structure/tracks/marker_track.h"
29#include "structure/tracks/master_track.h"
30#include "structure/tracks/tempo_track.h"
31#include "structure/tracks/tracklist.h"
32#include "utils/gtest_wrapper.h"
34#include "tests/helpers/zrythm_helper.h"
55constexpr auto MUSICAL_SCALE_TYPE = MusicalScale::Type::Ionian;
56constexpr auto MUSICAL_SCALE_ROOT = MusicalNote::A;
58constexpr int MOVE_TICKS = 400;
60constexpr int TOTAL_TL_SELECTIONS = 6;
62constexpr const char * MIDI_REGION_NAME =
"Midi region";
63constexpr const char * AUDIO_REGION_NAME =
"Audio region";
64constexpr const char * MIDI_TRACK_NAME =
"Midi track";
65constexpr const char * AUDIO_TRACK_NAME =
"Audio track";
68constexpr int MIDI_REGION_LANE = 2;
69constexpr int AUDIO_REGION_LANE = 3;
72constexpr const char * TARGET_MIDI_TRACK_NAME =
"Target midi tr";
73constexpr const char * TARGET_AUDIO_TRACK_NAME =
"Target audio tr";
76constexpr int TARGET_MIDI_REGION_LANE = 0;
77constexpr int TARGET_AUDIO_REGION_LANE = 5;
83test_project_reload (
const fs::path &prj_file);
86test_project_save_and_reload ();
96test_project_check_vs_original_state (
99 int check_selections);
107 void SetUp ()
override;
116 void TearDown ()
override;
Bootstraps the test with test data.
void check_vs_original_state(bool check_selections)
Checks that the objects are back to their original state.
constexpr int MN_VAL
MidiNote value to use.
constexpr int MN_VEL
MidiNote velocity to use.
constexpr float AP_VAL1
First AP value.
void test_project_stop_dummy_engine()
Stop dummy audio engine processing so we can process manually.
constexpr const char * MARKER_NAME
Marker name.
constexpr float AP_VAL2
Second AP value.
User Interface utils (legacy code).